Website powered by

Stylized Character – Full 3D Pipeline

Stylized Character – Full 3D Pipeline
This is a personal project I developed as part of a 3D Design and Modeling for Animation course, with the goal of practicing the complete character pipeline for stylized animation.

I was responsible for every part of the process:

Modeling: I created a clean, animation-ready mesh with stylized proportions and strong silhouette design.

Texturing: I used hand-painted and procedural techniques to build a cohesive and appealing visual language.

Look Development: I worked on shaders, lighting tests, and material expression to define the final look.

Rigging & Skinning: I built a functional rig for expressive posing, with smooth skinning and clean deformation.

Lighting & Shot Design: I explored different lighting setups, moods, and camera compositions to create engaging shots and storytelling moments.

Rendering: Final presentation includes multiple poses and expressions to showcase character appeal, energy, and versatility.

Color editing

Color editing

Raw render

Raw render

Model views

Model views

Geometry

Geometry

Rigging

Rigging

background_test

background_test

Background_ test

Background_ test

Light_ test

Light_ test

Character model sheet

Character model sheet