Stylized Character – Full 3D Pipeline
Color editing

Color editing

Raw render

Raw render

Model views

Model views

Geometry

Geometry

Rigging

Rigging

background_test

background_test

Background_ test

Background_ test

Light_ test

Light_ test

Character model sheet

Character model sheet

Stylized Character – Full 3D Pipeline

Stylized Character – Full 3D Pipeline
This is a personal project I developed as part of a 3D Design and Modeling for Animation course, with the goal of practicing the complete character pipeline for stylized animation.

I was responsible for every part of the process:

Modeling: I created a clean, animation-ready mesh with stylized proportions and strong silhouette design.

Texturing: I used hand-painted and procedural techniques to build a cohesive and appealing visual language.

Look Development: I worked on shaders, lighting tests, and material expression to define the final look.

Rigging & Skinning: I built a functional rig for expressive posing, with smooth skinning and clean deformation.

Lighting & Shot Design: I explored different lighting setups, moods, and camera compositions to create engaging shots and storytelling moments.

Rendering: Final presentation includes multiple poses and expressions to showcase character appeal, energy, and versatility.

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